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Nitrous
Nitrous
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Posts : 457
Points : 17475
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Join date : 2015-02-01
Age : 27
Location : Ice Caves

Character sheet
Elemental Type: Ice Elemental
Health:
Electricity and Lightning Left_bar_bleue200/200Electricity and Lightning Empty_bar_bleue  (200/200)
Magic:
Electricity and Lightning Left_bar_bleue200/200Electricity and Lightning Empty_bar_bleue  (200/200)
https://landsoftcherborbia.rpg-board.net

Electricity and Lightning Empty Electricity and Lightning

Mon Jan 11, 2016 4:00 pm
ELECTRIC ELEMENTAL PROFILE:
Usual Alignment Type: Chaotic
Usual Alignment: Neutral
Personality: Independent.
Strengths: Water and Psychic.
Matchups: None
Weaknesses: Ice and Earth.
Notable Features: Glowing, bright yellow and / or blue hair / fur.
Average Height: Around 7 foot tall.
Average Weight: 280LBs
Environment: Unknown
Rival Elements: Earth
Traditions: None
Beliefs: None
Diet: Electrical Eels, and similar creatures that have Electricity.

Description:
Electric Elementals are a very serious type of Elemental. They are one of the strongest of Regular Elemenals, and can grow and evolve into being Lightning Elementals; which are even more deadly.

They can control Electricity, and deal a lot of damage. They are also immune to Electricity, but can still slightly suffer from Lightning Elementals' attacks. They are yet another all-round type of Elemental, and can make good backup reinforcements.

In nature, Electric Elementals prefer to be on their own when living their lives - they do see each other quite often, but only for a while; they then go back to be independent, unless they really want help with something.

Abilities:
Strength: 6/10
Speed: 8/10
Magic: 8/10
Defense: 6/10
Intelligence: 7/10

Traits:

  • Immunity to Poison.
  • Immunity to Diseases.
  • Immunity to Electricity.
  • Really fast.
  • Quick Reactions.
  • Can counter-attack by letting their Electricity travel through metallic weapons, held by their attacker(s).
  • Can handle Lightning strikes better than normal creatures, but can still take damage from Lightning.
  • High Vulnerability to attacks which don't conduct Electricity.
  • Weakened by Earth.
  • Weakened by Ice.


Magic:

  • Shock - A powerful Electrical attack that can potentially leave a target stunned or paralyzed.
  • Electric Charge - An Electric Elemental can summon a charge of Electricity, and throw it at their target; the charge deals massive amounts of damage to the target, and electrocutes them for a few seconds - draining their energy.


Notable Electric Elementals:

  • Volts, The Lightning Warrior
  • Storm


LIGHTNING ELEMENTAL PROFILE:

Usual Alignment Type: Chaotic
Usual Alignment: Neutral or Evil.
Personality: Hostile, Serious, and Independent.
Strengths: Water and Psychic.
Matchups: Ice.
Weaknesses: Earth
Notable Features: Glowing, bright yellow and / or blue hair / fur.
Average Height: Around 7-8 foot tall.
Average Weight: 330LBs
Environment: Unknown
Rival Elements: Earth
Traditions: None
Beliefs: None
Diet: Electrical Eels, and similar creatures that have Electricity.

Description:
Lightning Elementals are one of the most powerful Elementals in Tcherborbia; they are the fastest element in existance, have a lot of strength, a huge amount of magic, and great defense. However, they can suffer if they go against a target who can't conduct electricity very well.

In nature, they are a very aggressive Element - they don't like visitors very much, but on rare occasions, they don't mind them.

Lightning Elementals are known for their independence; they live together, but prefer to do things on their own, without help, unless they really need help.

Abilities:
Strength: 8/10
Speed: 10/10
Magic: 9/10
Defense: 8/10
Intelligence: 8/10

Traits:

  • Immunity to Poison.
  • Immunity to Diseases.
  • Immunity to Electricity.
  • Immunity to Lightning.
  • Incredibly fast.
  • Quick Reactions.
  • Freedom of Movement.
  • Can climb on metal materials, and even stick to them at will.
  • Can counter-attack by letting their Electricity travel through metallic weapons, held by their attacker(s).
  • Slightly weakened by Earth.
  • Slightly weakened by Ice.
  • Vulnerability to attacks which don't conduct Electricity.


Magic:

  • All Electric Elemental Spells
  • Lightning - A Lightning Elemental can make Lightning strike just by shouting; this can be a very deadly attack to targets that are highly conductive to Electricity.
  • Paralyze - A Lightning Elemental can emit a ray of lighting at a target, and hold it; paralyzing them, damaging them at the same time, and leaving them helpless - all at the same time.
  • Chains of Lightning - A Lightning Elemental can attack one target with lightning, and make it travel to multiple targets; making the attack spread from one target to the next, while making it still damage and hold on to the previous target.
  • Conduction - A Lightning Elemental can electrify certain materials. For example; a load of targets may be on a metal floor... the Lightning Elemental can electrify the metal floor, so that targets standing on it get electrocuted.
  • Torture - This attack is mostly used by the more Evil kind of Lightning Elementals; the Lightning Elemental grabs hold of a target, or event two targets, and sends powerful charges of Electricity into them.


Notable Lightning Elementals:

  • Volts, The Lightning Warrior
  • Storm
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